Showing posts with label interactve. Show all posts
Showing posts with label interactve. Show all posts

Saturday, October 4, 2014

Sine & Stomata: The Initial Ideas

Here are the two renderings that were presented by the Sine and Stomata teams to the Bata Shoe Museum and adjudication committees in order to secure this year's 2014 Nuit Blanche.

Let's just hope that the renderings are pale comparisons to what will really come to fruition! Tonight is the big night!

SINE


STOMATA




Friday, April 11, 2014

Demonstration of the Prototype Sterilization Wall

Here is a quick peek a what the Sterilization wall will do with motion sensing. Great collaboration between Engineering and Architectural Science. Special thanks to Professor James Smith for helping out!



Wednesday, January 22, 2014

More imagery of some of the 325 Church Street Prototypes

Here are some glam shots of some of the 325 Church Street Prototypes. We encourage everyone to come down and visit the Department of Architectural Science and see the collaborative and interactive work Ryerson University students have assembled.





Sunday, January 19, 2014

Samples of the Prototypes for TODO at the Department of Architectural Science

With the Toronto Design Offsite Exhibition commencing next week, Ryerson University's Department of Architectural Science will also have a series of prototypes of interactive installation work ready for display to the public.  Here are a few images of some of the work developed and refined over the past month.

BLURRED LINES



SINE




Thursday, December 12, 2013

TODO Junction: 325 Church Street

As the year comes to an end, the [R]ed[U]x Lab continues to work on a steady stream of projects. One of the projects that the team looks forward to is the Toronto Design Offsite festival - this year there are two sites for the public to see some of the work by the group.

The first site consists of a display of interactive prototype work from the Digital Tools course in the ARC building at 325 Church Street. Though the works are prototypical they also hold promise for evolution into future, large-scale projects. Here are a few examples of projects in development:

LIGHTWAVE



ILLUSTRO




REVERB



 INTO THE VOID




SINE



BLURRED LINES