Showing posts sorted by date for query gladstone. Sort by relevance Show all posts
Showing posts sorted by date for query gladstone. Sort by relevance Show all posts

Friday, November 16, 2018

Low-Tech Design Challenge

As the students developed the design further, the idea of using household objects to maintain a low-cost, low-tech project that was still intriguing and engaging came into play. The room would be filled with 8 modules that attached to each other to shrink the size of the room. One module is consistent of recycled wood for the structure and frame, a household floor fan sealed by a plastic bag, LED’s, fabric and black bristol board paper for the textile skin.


Using Arduino technology, a monitor is being mounted above each module which sensors as a person walks by, this will cause the LED’s to turn on behind the black skin and the fan to expand the bag onto the fabric, resulting in the skin imposing on the individual. FRAKTUR focuses on a modular assembly to achieve the breathing walls without over complicating its design.


The Gladstone Hotel, being a heritage building offered a list of restrictions on the team; small door and corridors, few outlets, unlevel floors. The students visited the space several times while developing to ensure the design was possible to achieve.


Thursday, May 24, 2018

CUTMR 2019: FRAKTUR meets Gladstone

As the school year is coming to an end, the deadline’s continue… Submissions for the Gladstone Hotel’s annual Come Up To My Room exhibition are making way. #CUTMR2019 is all about exploring interactive design that stimulates creativity and imagination. This year the [R]ed[U]x team made a proposal to represent Ryerson for one of the small rooms of the hotel.


Exploring the means of expansion and contraction through kinetic design, FRAKTUR intends on making the static room feel alive. It breathes life into an otherwise dark and confined space. Akin to the mechanics of organic beings, FRAKTUR will create the sensation of breathing that is naturally associated with life and its reaction to humans. It may evoke fear, claustrophobia, curiosity, or maybe even comfort as visitors enter the room. As soon it senses the presence of a wanderer, it reacts defensively. The walls begin to breathe and expand, occupying a greater amount of space. Glowing cracks are revealed in its once uniform jet-black skin as it attempts to interact eerily with the foreign entity. One may feel as if they had entered into the belly of a beast as the pulsating walls close in...




Thursday, June 2, 2016

Terrena at the AGO

Not to be outdone by its showing at the Gladstone Hotel at the GrowOp 2016 exhibition, Terrena was asked to be displayed at the Art Gallery of Ontario. As the first time [R]ed[U]x Lab had a piece presented in this esteemed venue, Cathy and her team ensured the entire Terrena installation could be redeployed.

Congratulations to the team for the great effort in bringing the work to such a high profile platform!

















Terrena at the Gladstone: Complete

Here are a few images of Terrena at the 2016 Grow Op exhibition at the Gladstone hotel.

















Terrena Assembly at the Gladstone

The best part about watching [R]ed[U]x Lab projects come together, regardless of the scale or scope, is witnessing the power of students in the Department of Architectural Science come together and help bring these works to completion. When deadlines are looming and project credit is not even discussed, students from all years come and help support their brothers and sisters in the program in these initiatives.

Here we see [R]ed[U]x Lab members from past projects step up to help their colleagues on the finishing touches of Terrena.































Saturday, March 12, 2016

Terrena Growth Experiments and Prototypes

Though the [R]ed[U]x Lab has been recovering from the excitement of the Lithoform and Flux projects in the month of February, the teams cannot forget their other roster of projects including the upcoming Terrena piece exhibited at the Gladstone Hotel's Grow Op 2016.

The Terrena Team has been busy experimenting with geo-, hydro-, and phototropism to find the optimal methods of growing the vegetation while ensuring the roots create the desired effect. At the same time, the team is wrestling with fabricating ways to effectively"float" the terrain off the floor for visitors to view this intricate proposal from all sides.